<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>BLOG RSS</title><link>http://sebastiangordon.com/blog</link><description>BLOG RSS</description><pubDate>Thu, 25 Aug 2022 17:07:40 GMT</pubDate><lastBuildDate>Thu, 25 Aug 2022 17:07:40 GMT</lastBuildDate><atom:link rel="self" href="http://sebastiangordon.com/rss.xml"/><item><title>The Number Dictionary</title><link>http://sebastiangordon.com/blog/the-number-dictionary</link><description>Over the past week I have been working on and programming an extra credit project for my class and I have decided to share it on here. It is a number dictionary that is still in development but shows all information on a number. The way it works is when you go onto its Replit, you will start the program and it will show a number input screen. When you input a number, it will show all information on that number. If its a prime, if its even, all of its divisors and much more. ===></description><pubDate>Fri, 07 Oct 2022 15:23:10</pubDate><guid>http://sebastiangordon.com/blog/the-number-dictionary</guid><atom:link rel="related" href="http://sebastiangordon.com/blog"/></item><item><title>Project Falling Block</title><link>http://sebastiangordon.com/blog/pygame-falling-block</link><description>Today I'm working on a little game using the Python Programming language and the Pygame library. This was a little exercise for myself to learn how to make smooth player movements as I learned how to make a player move the same distance over lag and fast performance. If you don't know about this, when fps is low and you add to a player x or y position, it is very slow but with fast fps it moves really fast.to prevent this and regulate the speed, you have to multiply the base speed by the delay</description><pubDate>Mon, 29 Aug 2022 23:32:49</pubDate><guid>http://sebastiangordon.com/blog/pygame-falling-block</guid><atom:link rel="related" href="http://sebastiangordon.com/blog"/></item></channel></rss>